Comments made to NIDRR Forum on Disability Research [Summer 1995] by Gregg C. Vanderheiden, Ph.D. Director, Trace R&D Center Waisman Center and Department of Industrial Engineering University of Wisconsin-Madison Good afternoon. My name is Gregg Vanderheiden, and I am the Director of the Trace R&D Center at the University of Wisconsin-Madison. The Trace Center is a NIDRR-funded Rehabilitation Engineering Research Center whose focus is on access to computers and information systems, including the Internet and next-generation information and transaction systems. I have four basic messages I'd like to deliver in my few minutes: 1) There are both tremendous opportunities and tremendous potential barriers to people with disabilities posed by next generation computers and information systems; 2) Government-sponsored engineering research has and will continue to play a critical role in addressing these issues; 3) Industry is willing build accessibility into its standard product IF effective and commercially practical interface strategies are developed. 4) The incorporation of these access features into standard products has a profound effect on the lives of people with disabilities as well as providing benefit to individuals without disabilities. Let me give a couple of examples to illustrate these points. When microcomputers were first becoming popular, we became concerned that they were being used in special ways, to do special things for people with disabilities, but that there were not effective mechanisms for allowing people with disabilities to use them in the standard ways running standard software so that they could work side-by-side in school and employment settings. We developed a number of extensions to the human interface of the computer that allowed people with disabilities to access and use the standard computers and software. For example, people with high spinal cord injuries who had to use a mouthstick to type on the keyboard would have trouble typing some characters such as a parenthesis or control characters like control-P. Using a single stick, they were unable to hold down the shift key and type the other key at the same time. With an extension called StickyKeys, however, they would be able to tap on the shift key five times, which would cause all of the modifier keys (e.g., shift, control, alt) to become "sticky." Thereafter, they would be able to press any modifier key and then press the second key (sequentially rather than simultaneously). Another modification, called MouseKeys, allows users who cannot operate a mouse to move the mouse pointer around on the screen by using the keypad on the keyboard. Other extensions allow people with impairments typical of cerebral palsy to access standard keyboards, so that even very erratic typing patterns would result in error-free output. Another extension provided visual indication of sounds for people who are deaf. Based on this work, we were able to convince a number of the computer and operating system companies to begin building disability access features directly into their standard computers and operating systems. Apple was first, and has built features like this into every single Macintosh for almost eight years now. IBM contracted with us to create a set of eight of these extensions for DOS -- the AccessDOS package. This is now distributed by IBM; and there is even a clone of AccessDOS done in Japanese (with the Trace Center's permission, and indeed blessing). This led to incorporation of these features in X Window for UNIX, and as of August of this year, all of these features plus half a dozen more will be built in as a standard part of the human interface for Windows95 from Microsoft. This took many years of development, testing, and demonstration. There were many fears on the part of the companies that these types of adaptations would interfere with the use of the computer by people who didn't have disabilities. By having actual demonstrable software which they could put on their computers and work with the features; by having worked with consumers in order to ensure that the strategies would work in the field; and by working with industry to address key issues, we were eventually able to get the features incorporated by one company -- in this case, Apple. The fact that Apple incorporated them and did not have problems was then key to getting them successfully implemented by other companies. At this point in the story, we can see another key role that Federal funding plays in making new technologies accessible. Once the techniques had been developed and incorporated into Apple's software, other companies became more interested in trying to address these same accessibility issues. However, one of the first questions that was asked by other companies was who owned the rights to these disability access features. If they had been developed by any one company, then the other companies were concerned about implementing similar strategies, and they were not interested in talking about licensing techniques from competitors. Almost all of the computer companies have had bad experiences with each other in these areas, and have rather strict rules regarding use of ideas generated by their competitors (unless of course they see absolutely no other commercial alternatives). Because the basic techniques were developed under Federal funding, we have been able to successfully maintain that this research should remain nonexclusive in nature, so that anyone may incorporate them in their software. We have also been able to cause the features to be implemented in similar fashion on all of the computer platforms, thus allowing individuals with disabilities to move freely from one computer system to another and be able to have the same access features, invoked in the same way. In this one example, then, we see several unique roles that Federally funded research in the process of making standard products more accessible. Briefly, these are: 1) The basic underlying research on accessibility, which the companies are ill equipped and not always motivated to conduct. 2) Providing feasibility testing and demonstrations of the practicality of mass deployment in the field. Traditionally, companies are very risk-averse when it comes to new human interface paradigms. In addition, they are very concerned about testing ideas which might not work, and without demonstration they are very much afraid to build them into their new products. Some independent mechanism for developing and providing new approaches is therefore required. 3) By developing techniques outside of any particular company, it is possible to prevent companies from patenting particular techniques and blocking their adoption by the field as a whole. 4) By developing strategies that are not proprietary to a single company, standard approaches or implementations are possible across a field. This is critical to compatibility between different computer brands and between computers and different assistive devices. 5) We often find industry needing an outside, independent party who can act as an evaluator of the variety of ideas as well as a broker between them and other companies. In fact, in working on the X Window access features (which involved the cooperative work of a number of different companies) we were told a number of times how important it was to have a neutral third party who could broker communication and work between the various companies working on the effort. Talking Fingertip Kiosk A second quick example is the Talking Fingertip technique. Banks, ATM manufacturers and other kiosk developers have wrestled for some time with the issue of providing access to touchscreen kiosks for people who are blind. In some cases, industry invested considerable funds trying to create a solution. However, no effective solutions were identified. Now, under NIDRR funding a technique has been developed which promises to allow individuals who are blind, as well as those with low vision and reading difficulties, to have full access to most touchscreen kiosks. Working closely with consumers and industry, the technique is being refined. Although a prototype of the technique has only been in existence for seven months, there are already four major computer and information / kiosk companies interested in using the technique. Again, because the technique was developed with public funds, it can be rapidly deployed by multiple companies in simultaneous and compatible fashion. Users would therefore be able to walk up to touchscreen kiosks and know how to turn them on and operate their access features without having to first figure out which particular computer, information, or ATM manufacturer created the particular touchscreen system in front of them . Information Superhighway In some ways, the "information superhighway" and next-generation information systems in general pose some of the same problems as the computer industry - - particularly with regard to public or shared systems. In other ways, however, the problems are very difficult. For one thing, there is an immense number of players all vying to get a hold on the area. Secondly, the area is evolving so fast that it is difficult to keep up with the area in general, much less with disability access issues. Industry seems to be somewhat more aware and interested at this time, but they appear to be not much more informed. Moreover, for every one that is aware, there are 15 or 20 that are not. As a result, we are being hit with massive requests for technical assistance when we are scrambling to keep up with the technical innovations. In our case, our entire Center is smaller than the work group of one company working on one prototype of one product for the NII. (This same company has multiple teams working in parallel on different generations and different products.) The rate of change is incredible. In the last 18 months, Gopher, with its wide accessibility, very rapidly gave way to World-Wide-Web and its Mosaic browsers with HTML. No sooner had we developed guidelines for making HTML accessible than Netscape (who currently has 80% of the World-Wide-Web browser market) announced that it was going to support PDF (a graphic page description format). This breaks all of the accessibility tools and rules that existed for HTML, and creates an entirely new environment. The government responds with a PDDF which is a slightly enhanced version of PDF. However, this still creates an entirely different set of ground rules and issues which must be defined and solved before individuals with certain types of disabilities will be able to access documents in these PDF or PDDF formats. (Most commercial companies, by the way, are showing much greater interest in using PDF format than in using the more accessible HTML, because it gives them tighter control over the presentation of the information.) Then, last month, Netscape announced that it was also go support Hot Java from Sun Microsystems. This allows individuals to build animated graphic Web pages. Again, industries interested in commercializing the Web and using it for advertising and selling their products find these advances exciting, since it can make for a more dynamic and interesting "presence" on the Web. Coupled with VRML (virtual reality mark-up language), it is also possible to create entire virtual environments on the Web. It would be possible, for example, to go visit a "Sears" store while sitting at your television set. You'd be able to control your movement through the store, looking at, picking up, and having demonstrations of any product in the "store." A few more button presses, and you can purchase the item on your credit card and have it shipped to your door. For $15 more, small items could be dropped off by cab from local vendors. (One company currently allows you to buy groceries via the Internet and have them dropped off at your house later that day.) Such capabilities could be tremendous time-savers for individuals with mobility or other impairments which make it more difficult to travel or shop. The convenience and time-saving factors for everyone, in fact, may cause us to significantly change our shopping habits -- particularly if we are in a hurry or face the problems of shopping with an entourage of children in our care. As more and more people turn to electronic shopping, or even shopping via public kiosks, first specialty stores and then other stores may become fewer, more separated, or have shorter hours. This has already occurred in the banking industry with the advent of ATMs. If people with disabilities are not able to effectively access these next-generation communication, transaction, and information system, they will find themselves at a considerable disadvantage compared to their peers who do not have disabilities. Furthermore, they may find their old methods for doing things becoming less convenient or less available, as noted above. It is essential, therefore, that strategies be developed and incorporated into these next-generation communication, transaction, and information systems. The example above only dealt with daily living, which is perhaps one of the tougher areas for innovation to impact. The NII is being felt even more rapidly in both education and employment areas. If we are not able to get strategies developed and incorporated, people with disabilities will very quickly find themselves at a disadvantage in all aspects of life, including education, employment, and daily living. With all of the emphasis on visualization, graphics, and sound in next- generation systems, there are going to be tremendous challenges with regard to accessibility. As was found in the computer and kiosk areas, however, these problems appear to be addressable with sufficient research effort. In addition, the solutions are likely to point to advances for a wide range of users beyond those with disabilities. Cooperation of Federal Departments and Agencies As mentioned above, the research on new information, interface and display technologies is racing ahead at a tremendous rate. In addition to the efforts being carried out by industry, the Federal government is also funding increased efforts in these areas. This funding is coming from a broad range of agencies involved with different aspects of science, education, NII, computers, information systems, and HPPC. No single agency is going to be able to effectively address the disability access issues being raised across this broad range. Each of the agencies involved needs to address disability access issues within their particular area. Yet to avoid duplication of effort, the efforts must not be isolated and independent. Some coordination of work, particularly with regard to disability access, is required between the various agencies with disability expertise and the agencies with expertise and research programs in these areas. Potential Future Research Breakthroughs Three areas that I would highlight to watch (and areas where cooperative efforts could be most fruitful would be: 1) Interface research Breakthroughs in voice, sound and graphic display technologies are going create new interface techniques that are only dreamed of now. Some recent developments, coupled with some that I would expect to see in the next 5-10 years, will drive the cost of very sophisticated interface technologies down to a consumer level. This holds both potential barriers and tremendous promise for individuals with disabilities. As discussed above (and in a recent White Paper titled Inclusion of people with functional limitations due to disability, aging, or circumstance in the "Everyone Interface" for next- generation systems), there are also a number of disability access strategies which can significantly enhance the development and user flexibility in these new systems. 2) Modality independent data storage and serving strategies Again, it is impossible to access data which is a form which is inherently inaccessible; e.g., a photograph for someone who is blind or a sound track for someone who is deaf. There are strategies for creating information in parallel modalities which show great promise for making information more accessible to everyone. Developments under Item 3, immediately below, may also provide some significant help here for some types of data. Advances in visualization technology, however, may create further challenges. 3) Data translation technologies A third area involves data translation technologies. We already have speech recognition for converting speech into text, as well as OCR for changing printed text into electronic text. There are tools which will take a chart that has been scanned and turn it into tabular data. These tools, while still somewhat elementary, provide examples of ways that information in one form can be converted to other forms. I believe we will see some significant advances in these and related technologies which can to some extent provide cross-modality access to certain types of information. Eventually, it may be possible to allow translation of text or speech into other languages, including sign language. We may also see the availability of extremely powerful translators, available on-line. Technologies which would be much too expensive for individuals to own may be available for a nickel in conjunction with standard telecommunication services. For example, an individual who was blind might sign up for a service offered by their phone company which would automatically convert any fax into electronic text and another service that provides voice access to e-mail. Although the features are mostly used by businesses wanting extremely high quality OCR translation and access to e-mail by phone, the individual who was blind could also use it to get access to the cooking instructions on the back of his Lean Cuisine frozen dinner. He would simply send himself a fax of the back of the frozen dinner package. He would route the fax through the fax-to-email converter. He would then dial up his e-mail and have the fax read to him. In this case, he would hear the directions from the back of his frozen dinner package read to him. As advanced telecommunication information services evolve, many new tools and strategies may become available to individuals with disabilities. In all cases, however, care must be taken, or services which would almost provide tremendous access tools may be inaccessible simply because of their implementation. For example, if the company implementing the fax-to-email feature required the user to operate a small touchscreen in order to control the feature, the individual who is blind may or may not have any access to the service (depending upon how it was implemented). Conclusion - Federally funded disability research efforts play a unique role that cannot be duplicated by industry. - Such disability research, however, should be closely coordinated with industry so that those aspects that can be carried out by industry are carried by industry. (Many components, in fact, can only be effectively carried out by industry.) Federal funds can thus be leveraged, and should be carefully targeted. - In addition, industry should be turned to increasingly to also provide support for these efforts. - When conducted carefully, with consumer and industry input, effective and commercially practical solutions can be developed which are and will be picked up by industry and incorporated into their standard products. - Where disability access solutions can be incorporated into the design of standard products for little or no cost, the impact can be tremendous and widespread. It provides an excellent leveraging of Federal dollars. First, it provides access to users without requiring additional Federal and state dollars for purchasing custom modifications, and usually provides a generally more usable interface. In addition, it provides solutions which are usable (and would be used) by individuals who are older but who eschew assistive technologies, even if they would benefit from them. The ability to continue to function within their homes and communities for longer a longer period of their lives can again save large amounts that would otherwise be spent for nursing home care or other care services. - Advancing technologies, however, can either facilitate or impede this process. They could provide greater capabilities for the incorporation of flexible interfaces and therefore built-in cross- disability accessibility. - Generally, I see a future where individuals with disabilities will, over the long term, have the potential for having greater and greater access to information, services, and opportunities. Unless we are able to maintain access to new interface and information systems as they are introduced, however, individuals with disabilities may find themselves perpetually behind, and ever further behind the competition in both education and employment settings